The whole game is built around some sort of a shuttle mechanics: you run underground to pick up new materials and create something cool to equip yourself for another underground trip. No boundaries and no rules! Explore, fight, craft! It all depends on your mood: you can go and blow off some stream slicing and dicing or you can stay indoors and get creative. There are enough wonderful things you can find on your journeys, but it’s even more interesting to try and forge one on your own. Here is where a perfect balance between a dynamic, action-packed dungeon raids and thoughtful, unhurried sorting, processing and merging the collected resources into something new and great is achieved. Speaking of the gameplay itself, it can be divided into two parts: exploration and fighting versus mining and crafting.
#HOW TO TERRARIA WORLDS FULL#
Terraria is full of surprises and discoveries and that’s probably the main thing attracting so many players. Each lawn, each grotto is your personal field for experiments. And that makes everything so much more exciting. You can’t possibly know the distribution of the materials, the position of caves and dungeons and the landscapes you are going through. Here all levels are generated procedurally meaning that you get a brand new map every time you start a new game. Of course, it’s always interesting to open new locations, but in other games all of them are designed in advanced, polished to luster and strictly organized. The key advantages of Terraria are the flexible world and the pioneer effect.